﻿using System;
namespace Mud.EmlenMudMain
{
  public interface IItemArmor
  {
    int Condition_now { get; set; }
    int Max_condition { get; set; }
    int Pierce_rating { get; set; }
    int Pound_rating { get; set; }
    int Protects_arms { get; set; }
    int Protects_body { get; set; }
    int Protects_head { get; set; }
    int Protects_legs { get; set; }
    int Slash_rating { get; set; }
    int Warmth { get; set; }
  }
}
